Overview
Introduction
This tool mixes any number of hex colors together by averaging their RGB channels, entirely in your browser.
It's a quick way to find a color that sits evenly between several others, whether for a gradient midpoint or a quick palette experiment.
What Is Color Mixer?
A pure color-math tool: it parses each hex color you provide into RGB, sums each channel across all colors, divides by the count, and returns the resulting average color.
It also generates a small solid-color swatch image you can preview and download as a real PNG.
How Color Mixer Works
Each input hex color is converted to RGB. The red, green, and blue channels are summed independently across every color, then divided by the number of colors to get the average of each channel.
The averaged RGB values are rounded to whole numbers, formatted back into a hex code, and also written into a 1x1 pixel swatch image for visual preview.
When To Use Color Mixer
Use it to find a midpoint color between several palette entries, to quickly average a set of sampled colors from different sources, or to generate a neutral blend for a background or accent.
It pairs well with the Color Picker: sample a few colors from an image, then mix them here.
Often used alongside Color Blender, Paint Colors Simulator and Color Sorter.
Features
Advantages
- Works with any number of colors, not just two.
- Simple, predictable equal-weight averaging that's easy to reason about.
- Runs entirely client-side; nothing you enter is sent anywhere.
Limitations
- All colors are weighted equally; there's no way to give one color more influence than another (use the Color Blender for a weighted two-color mix).
- RGB averaging doesn't model how physical pigments mix; for that, use the Paint Colors Simulator instead.
Examples
Best Practices & Notes
Best Practices
- List a color more than once in the input if you want it to count more heavily in the average.
- Use the Color Blender instead if you specifically need a precise, adjustable ratio between exactly two colors.
Developer Notes
The averaging logic is a pure function with no DOM dependency; the generated swatch reuses the shared createPixelBuffer helper from the pixel-buffer module to produce a real 1x1 PixelBuffer, the same pattern the 1x1 Pixel PNG Generator uses.
Color Mixer Use Cases
- Finding a midpoint color between several palette entries
- Averaging a handful of sampled colors from different sources into one
- Generating a quick neutral blend for a background or accent color
Common Mistakes
- Expecting the mix to favor one color over another — every listed color counts equally unless you repeat it in the list.
- Using this when a physically-accurate paint mix is wanted; RGB averaging brightens rather than darkens, unlike real pigment mixing.
Tips
- Repeat a color in the input list to weight it more heavily in the final average.
- Compare the result here with the Paint Colors Simulator's multiply-based mix to see how differently additive and subtractive models treat the same colors.